![BNM%20logo%20name%20white%20cutout_edite](https://static.wixstatic.com/media/449c9f_0d1af4b86c0342e08a1f2184f494a9a8~mv2.jpg/v1/fill/w_600,h_284,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/BNM%2520logo%2520name%2520white%2520cutout_edite.jpg)
![TheIvors_Nominee2022_Black_RGB.png](https://static.wixstatic.com/media/449c9f_2f0aa2f07c0448ca9272d9d1b9518219~mv2.png/v1/fill/w_297,h_145,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/TheIvors_Nominee2022_Black_RGB.png)
"Working with Benedict was simply the best experience a developer can have. His music shaped the way OMNO looks today and is a major part of the game. Collaborating with him felt like a creative extension of my brain. He's professional, on point, delivers in time, respects feedback and has all the qualities you would expect from a top level composer. On top of that you get a highly motivated, personally invested business partner who puts so much more into it if you let him. Would I work with him again? Yes! I hope he'll be available for my next project!"
Jonas Manke, developer of Omno
![BUlwark.jpg](https://static.wixstatic.com/media/449c9f_32e16059fc9b45c28138ced55a24ddf9~mv2.jpg/v1/crop/x_790,y_286,w_980,h_868,q_85,blur_2,enc_avif,quality_auto/449c9f_32e16059fc9b45c28138ced55a24ddf9~mv2.jpg)
![Falconeer1504,36.png](https://static.wixstatic.com/media/449c9f_2378dabb33d749d9bcd2bab96b567d56~mv2.png/v1/fill/w_49,h_28,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_2378dabb33d749d9bcd2bab96b567d56~mv2.png)
![best_hardcore.png](https://static.wixstatic.com/media/449c9f_e66eb72b795e476fbc647cdc928e1357~mv2.png/v1/fill/w_51,h_31,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/best_hardcore.png)
![BAFTA_STAMPS_NOMINEE_GAMES_PHOTO_MASK_NEG_SMALL.png](https://static.wixstatic.com/media/449c9f_ea7bd346b4f246bfb9a5dd1a9fe207af~mv2.png/v1/fill/w_60,h_26,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/BAFTA_STAMPS_NOMINEE_GAMES_PHOTO_MASK_NEG_SMALL.png)
![soundtrack.png](https://static.wixstatic.com/media/449c9f_423e7b97f57b4592acd8ef75d5be582f~mv2.png/v1/fill/w_51,h_31,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/soundtrack.png)
"To say Benedict Nichols delivered an exceptional score and sound for the Falconeer is an understatement. Benedict has been a creative partner in enhancing the feel of the game, the moods and central messaging through music and sound. I don’t think I’ve ever met a more hard working and involved individual in over two decades of game development, and that translates into intense collaboration and award winning, genre busting musical compositions for the Falconeer. Something I am in awe of and extremely grateful for, I would highly recommend Benedict and look forward to his musical brilliance where I have the good fortune to experience it."
Tomas Sala, developer of The Falconeer
![](https://static.wixstatic.com/media/449c9f_f72b5c1a01e94827810cb11deb814486~mv2.png/v1/fill/w_49,h_28,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_f72b5c1a01e94827810cb11deb814486~mv2.png)
![PAV008 Laurels Audio Winner FA_White Flu](https://static.wixstatic.com/media/449c9f_090b02c7b0094174a2c4dcecea879b72~mv2.png/v1/fill/w_66,h_39,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/PAV008%20Laurels%20Audio%20Winner%20FA_White%20Flu.png)
![PAV008 Laurels Audio Winner FA_White For](https://static.wixstatic.com/media/449c9f_97264fb453dc4dbdb323b74c93585f2f~mv2.png/v1/fill/w_66,h_39,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/PAV008%20Laurels%20Audio%20Winner%20FA_White%20For.png)
"Benedict really got what I was wanting and took it way further than I could have dreamed of. The music is one of the high points of the game, and that wouldn’t have happened without him."
Sam Barham, Balancing Monkey Games
![BWL logo.png](https://static.wixstatic.com/media/449c9f_7b20d5051b4a46018e71ccf148efde61~mv2.png/v1/fill/w_60,h_60,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/BWL%20logo.png)
![](https://static.wixstatic.com/media/449c9f_845ab2b9e5e34a929fe1242e0d8b0cdf~mv2.jpg/v1/fill/w_147,h_83,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_845ab2b9e5e34a929fe1242e0d8b0cdf~mv2.jpg)
Title: Ciatastronauts!
Platform: Steam, Xbox, PS4, Switch
Release Date: 28th Sept. 2018 (Switch to follow)
A Frantic and fun take on couch co-op! FTL meets Overcooked as you work together to keep your ship running, destroy the enemy and hopefully not kill each other!
Services: In-game music: Main theme and gameplay soundtrack.. Not the trailer music.
![Benedict Nichols - Red Run | Epic Orchestral Music](https://i.ytimg.com/vi/-vFOYGnoLv0/maxresdefault.jpg)
![Benedict Nichols - Red Run | Epic Orchestral Music](https://i.ytimg.com/vi/-vFOYGnoLv0/mqdefault.jpg 1x, https://i.ytimg.com/vi/-vFOYGnoLv0/maxresdefault.jpg 3x)
![Benedict Nichols - Messier 31](https://i.ytimg.com/vi/oLUpS821Z9M/mqdefault.jpg 1x, https://i.ytimg.com/vi/oLUpS821Z9M/maxresdefault.jpg 3x)
![Benedict Nichols - Gallop](https://i.ytimg.com/vi/6pU3JlmO_Js/mqdefault.jpg 1x, https://i.ytimg.com/vi/6pU3JlmO_Js/maxresdefault.jpg 3x)
![Benedict Nichols - Titan](https://i.ytimg.com/vi/wagpZG1usqg/mqdefault.jpg 1x, https://i.ytimg.com/vi/wagpZG1usqg/maxresdefault.jpg 3x)
SEE MUSIC PAGE FOR MORE PLAYLISTS OF DIFFERENT STYLES, DEMOS AND CASUAL GAME MUSIC
![](https://static.wixstatic.com/media/449c9f_58c16dc8a5e041c8a4f1616c853572ff~mv2.png/v1/fill/w_47,h_27,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_58c16dc8a5e041c8a4f1616c853572ff~mv2.png)
![](https://static.wixstatic.com/media/8d13be_5bc7d142ffe445b18286c83d4c1e062b.png/v1/fill/w_111,h_111,al_c,lg_1,q_85,blur_3,enc_avif,quality_auto/8d13be_5bc7d142ffe445b18286c83d4c1e062b.png)
PROJECT HIGHLIGHT
Title: Ayo: A Rain Tale
Platform: PC/Mac - Steam/MacApp Store
Release Date: TBC
https://www.ayothegame.com/#home
2D Platformer highlighting the plight of millions in Sub-saharan Africa who have to walk miles every day to collect 40 pounds of water. Guide Ayo through a mystical experience as she fetches water for her family.
Services: Sound design, Music, Audio Integration, Trailers audio and additional editing.
![](https://static.wixstatic.com/media/8d13be_5bc7d142ffe445b18286c83d4c1e062b.png/v1/fill/w_111,h_111,al_c,lg_1,q_85,blur_3,enc_avif,quality_auto/8d13be_5bc7d142ffe445b18286c83d4c1e062b.png)
PAST PROJECTS
CLICK IMAGES FOR MORE INFO
![Dread Hunger](https://static.wixstatic.com/media/449c9f_6531bb62ffbe409a888eb8ecdc9281be~mv2.jpg/v1/fill/w_147,h_147,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_6531bb62ffbe409a888eb8ecdc9281be~mv2.jpg)
Composed all in-game music (including main theme, cinematics etc) and some of the trailers.
![Catastronauts](https://static.wixstatic.com/media/449c9f_9d428d05726742cbbcf68aef75d502be~mv2.png/v1/fill/w_49,h_28,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_9d428d05726742cbbcf68aef75d502be~mv2.png)
Composed game soundtrack
![Savior Trailer](https://static.wixstatic.com/media/449c9f_7bb93b998ca845d69ff1218655a3a9e1~mv2.png/v1/fill/w_49,h_21,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_7bb93b998ca845d69ff1218655a3a9e1~mv2.png)
Composed trailer music for successful Kickstarter fundraiser.
![Dead Frontier 2](https://static.wixstatic.com/media/449c9f_766bb6ec7bf147819addce38b53cc091~mv2.jpg/v1/fill/w_132,h_132,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_766bb6ec7bf147819addce38b53cc091~mv2.jpg)
Composed all in game music
![Hookbots - Switch/Xbox/PS4/Steam](https://static.wixstatic.com/media/449c9f_abd52a684da04251961e3d3fdfe3f86e~mv2_d_2048_2048_s_2.png/v1/fill/w_49,h_49,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_abd52a684da04251961e3d3fdfe3f86e~mv2_d_2048_2048_s_2.png)
Provided all music and most of the sound design, overseeing implementation.
![Color Guardians - PS4/PSVita/Steam](https://static.wixstatic.com/media/449c9f_de611799833846f7af4f0c516262d0ee.png/v1/fill/w_49,h_28,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_de611799833846f7af4f0c516262d0ee.png)
Services - audio direction, creation of all audio assets and overseeing implementation. Check out the soundtrack!
![March Of The Living - Steam](https://static.wixstatic.com/media/449c9f_3a0a826250b549dead45b62ffb2e074b.png/v1/fill/w_49,h_31,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_3a0a826250b549dead45b62ffb2e074b.png)
Services - Creation of adaptive soundtrack and additional sfx.
![Armoured Digital](https://static.wixstatic.com/media/449c9f_c239bf404c504dbeb2b15d2bd0d856a9~mv2.png/v1/fill/w_62,h_35,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_c239bf404c504dbeb2b15d2bd0d856a9~mv2.png)
Services - Original music for successful Kickstarter trailer and game tutorials.
![Soul Shards](https://static.wixstatic.com/media/449c9f_65e8b7c35c3244b9b210fbbb6e13e2e7~mv2.jpg/v1/fill/w_115,h_54,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_65e8b7c35c3244b9b210fbbb6e13e2e7~mv2.jpg)
Services - Music, sound design and mixing for trailers. Adaptive music and sound design for in game. VoiceOver Talent management.
![Faraway - Feature film](https://static.wixstatic.com/media/449c9f_b4db1003966712992f7c56a90df131b7.jpg/v1/fill/w_147,h_221,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_b4db1003966712992f7c56a90df131b7.jpg)
Services - complete soundtrack composition and production.
![Super Robot Jump Jump - Steam](https://static.wixstatic.com/media/449c9f_7fc252537787419ebb0e83ceb66d7296.jpg/v1/fill/w_147,h_83,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_7fc252537787419ebb0e83ceb66d7296.jpg)
Services - In-game music and some sfx (Not including cutscene audio).
![A Knight of our Land](https://static.wixstatic.com/media/449c9f_81c49e1a898c6be03e518248bb583169.png/v1/fill/w_81,h_68,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_81c49e1a898c6be03e518248bb583169.png)
Fantasy music package in the style of Skyrim OST, available on the Unity Asset Store.
![Our Heritage (WIP) - PC/Mac](https://static.wixstatic.com/media/449c9f_a5cd577f74b64785853936ba5718c39f.png/v1/fill/w_66,h_17,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_a5cd577f74b64785853936ba5718c39f.png)
Services - creation of all audio assets and directing implementation
![I Am A Brave Knight - iOS/browser](https://static.wixstatic.com/media/449c9f_f45de9c9137646f9928b5728e29db4da.png/v1/fill/w_89,h_56,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_f45de9c9137646f9928b5728e29db4da.png)
Services - last minute music replacement
![Battle Camp - iOS/Android](https://static.wixstatic.com/media/449c9f_a963f1c01e8837fbebe682dc5af55c9c.jpg/v1/fill/w_153,h_57,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_a963f1c01e8837fbebe682dc5af55c9c.jpg)
Apple Multiplayer game of the year 2013. Services - creation of all music and nearly all sfx.
![Doom Warrior - PC/Mac](https://static.wixstatic.com/media/449c9f_0c8fab9700c948ed8ce7470fefff5a81.jpg/v1/fill/w_147,h_61,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_0c8fab9700c948ed8ce7470fefff5a81.jpg)
Services - creation of all audio assets and directing implementation. Full interactive 1.5 epic score. Check out the soundtrack page!
![MinerZ - iOS](https://static.wixstatic.com/media/449c9f_238eaac92062403cb581986103545179.png/v1/fill/w_64,h_114,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_238eaac92062403cb581986103545179.png)
Services - creation of all audio assets.
![Tower of Time](https://static.wixstatic.com/media/449c9f_e928e5a56cda4e4fa249464459cd0bf9~mv2.png/v1/fill/w_49,h_24,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_e928e5a56cda4e4fa249464459cd0bf9~mv2.png)
Services - Sound design overhaul and implementation during Early Access stages.
![Morrowind Rebirth - Morrowind Mod](https://static.wixstatic.com/media/449c9f_b2dd5f27033f6cc07a50582e065ea847.jpg/v1/fill/w_147,h_74,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_b2dd5f27033f6cc07a50582e065ea847.jpg)
Services - Music
![No Brakes - iOS/Android](https://static.wixstatic.com/media/449c9f_d4f23c8c8348462ba5246842a667de74.png/v1/fill/w_49,h_49,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/449c9f_d4f23c8c8348462ba5246842a667de74.png)
Services - additional last minute music
![](https://static.wixstatic.com/media/34a5c89879d04bd0b22d4754040a4df9.jpg/v1/fill/w_147,h_89,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_avif,quality_auto/34a5c89879d04bd0b22d4754040a4df9.jpg)
![](https://static.wixstatic.com/media/8d13be_5bc7d142ffe445b18286c83d4c1e062b.png/v1/fill/w_111,h_111,al_c,lg_1,q_85,blur_3,enc_avif,quality_auto/8d13be_5bc7d142ffe445b18286c83d4c1e062b.png)
TESTIMONIALS
"Professional, reliable, talented. A game dev dream come true!"
Dave Toulouse / Developer / Machine 22
"Benedict...out-freaking-standing. Compelling and unobtrusive sound design which works incredibly well with the orchestration, consistent and evolving energy, epic tone, looping friendly, I mean, you just hit these check marks incredibly well."
Alex Jarzebinski / Executive Director / BattleBards
"Ben's outstanding commitment and contributions to our game went beyond creating all the wonderful music themed for each of the 5 worlds and all the great sound effects. He is a very talented musician who is always "going the extra mile" by contributing ideas. Thanks for helping us make Color Guardians the best game that it can be!"
Claudio Pinto / CEO / FairPlay Labs.
"Ben scored Doom Warrior from start to finish and the results were quite simply breathaking. He turned our simple game into something that feels truly epic. He's a great guy who's easy to work with and always gets things turned around promptly. Couldn't have asked for a better composer!"
Neil Yates / Producer / Creaky Corpse Ltd.
"For I Am A Brave Knight, we needed really immersive music to enhance the experience. Ben absolutely nailed the feel we were looking for creating a beautiful atmosphere for the game."
Felipe Cartin / Producer / Tree Interactive
"Ben is a great audio magician. The audio he's created for my first two games has been of excellent quality and a perfect fit for the games. Ben is a great professional composer, he works quickly and, maybe more importantly, he cares about the final product."
Niclas Aberg / Developer / Totobe Games Ltd.